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00020 
00021 #ifdef __cplusplus
00022 extern "C" {
00023 #endif
00024 
00025 #ifndef __FLGR_MATRIX_TRANSFORM_H
00026 #define __FLGR_MATRIX_TRANSFORM_H
00027   
00028 #include <flgrCoreDll.h>
00029 #include <flgrCoreErrors.h>
00030 #include <flgrCoreTypes.h>
00031 #include <flgrCoreData.h>
00032 
00033 
00034   EXPORT_LIB FLGR_Ret flgr2d_matrix_mult(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00035   
00036 
00037   EXPORT_LIB void flgr2d_matrix_mult_fgBIT(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00038   EXPORT_LIB void flgr2d_matrix_mult_fgUINT8(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00039   EXPORT_LIB void flgr2d_matrix_mult_fgUINT16(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00040   EXPORT_LIB void flgr2d_matrix_mult_fgUINT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00041   EXPORT_LIB void flgr2d_matrix_mult_fgINT8(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00042   EXPORT_LIB void flgr2d_matrix_mult_fgINT16(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00043   EXPORT_LIB void flgr2d_matrix_mult_fgINT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00044   EXPORT_LIB void flgr2d_matrix_mult_fgFLOAT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00045   EXPORT_LIB void flgr2d_matrix_mult_fgFLOAT64(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00046 
00047 
00048 
00049 #endif
00050 
00051 #ifdef __cplusplus
00052 }
00053 #endif