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00020
00021 #ifdef __cplusplus
00022 extern "C" {
00023 #endif
00024
00025 #ifndef __FLGR_MATRIX_TRANSFORM_H
00026 #define __FLGR_MATRIX_TRANSFORM_H
00027
00028 #include <flgrCoreDll.h>
00029 #include <flgrCoreErrors.h>
00030 #include <flgrCoreTypes.h>
00031 #include <flgrCoreData.h>
00032
00033
00034 EXPORT_LIB FLGR_Ret flgr2d_matrix_mult(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00035
00036
00037 EXPORT_LIB void flgr2d_matrix_mult_fgBIT(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00038 EXPORT_LIB void flgr2d_matrix_mult_fgUINT8(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00039 EXPORT_LIB void flgr2d_matrix_mult_fgUINT16(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00040 EXPORT_LIB void flgr2d_matrix_mult_fgUINT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00041 EXPORT_LIB void flgr2d_matrix_mult_fgINT8(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00042 EXPORT_LIB void flgr2d_matrix_mult_fgINT16(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00043 EXPORT_LIB void flgr2d_matrix_mult_fgINT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00044 EXPORT_LIB void flgr2d_matrix_mult_fgFLOAT32(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00045 EXPORT_LIB void flgr2d_matrix_mult_fgFLOAT64(FLGR_Data2D *dat_res, FLGR_Data2D *dat_a, FLGR_Data2D *dat_b);
00046
00047
00048
00049 #endif
00050
00051 #ifdef __cplusplus
00052 }
00053 #endif