/*********************************************************************** * Fulguro Example 3 : distance function ***********************************************************************/ #include <flgrCoreTypes.h> #include <flgrCoreErrors.h> #include <flgrCoreData.h> #include <flgrImageIO.h> #include <flgrMorphoDistance.h> #include <time.h> #define BENCH_FUCTION(nbtime,textinfo,function,...) \ { \ clock_t before, after; \ int i; \ before=clock(); \ for(i=0;i<nbtime;i++) { \ function(__VA_ARGS__); \ } \ after=clock(); \ printf(textinfo " time : %d us \n", \ (int) ((after - before)/(CLOCKS_PER_SEC/1000000)/nbtime)); \ } int main(void) { FLGR_Data2D *imin; FLGR_Data2D *imDest1; int i; imin = flgr2d_load_pgm("../../images/bin/shape4.pgm"); imDest1 = flgr2d_create_pixmap_from(imin); BENCH_FUCTION(1000,"Distance processing",flgr2d_distance,imDest1, imin, FLGR_4_CONNEX); flgr2d_save_pgm(imDest1,"distance.pgm",5); flgr2d_destroy(imin); flgr2d_destroy(imDest1); }